Friday, 21 June 2013

Dota 2 Character Weapon - Naga Siren

This character weapon design summative involved us choosing a character from within the game Dota 2 and creating a weapon it would use. I chose the Naga Siren character and developed a single handed blade inspired by the form of a stingray.

Weapon Game Engine Render 01

Weapon Game Engine Render 02

Weapon Game Engine Render 03

Weapon Render 01

Weapon Render 02

Weapon Render 03

Weapon with character render 01

Weapon with character render 02

Weapon Concept Development Sheet and Colour Variations.

Final Weapon Concept

Monday, 20 May 2013

Games Weapon Summative.

This project involved creating and concepting a weapon. I based mine on a flamethrower that fires plasma forming into a ball.

Weapon in Game Engine

Weapon Render 01

Weapon Render 02

Weapon Render 03

Weapon Render 04

Weapon Render 05

Weapon Colour Schemes

Weapon Diffuse Concept

Weapon Orthographic Side and Top


Weapon Diffuse Map

Final Weapon Concept

Monday, 15 April 2013

Weapons Formative

Vickers Gun Model. First attempts at normal map and using the Xnormal program.

Vickers Gun Model Render 03

Vickers Gun Model Render 02

Vickers Gun Model Render 01

Vickers Gun Diffuse Map

Vickers Gun Normal Map

Tuesday, 19 March 2013

Project GLM Team Modelling

Formative to create a 3D modular building tile set based on a chosen theme. Our group chose to create a level with an underground ruins theme. I created the end of level door way which would be possibly accessed after defeating a boss. The door and steps align with a bridge and other models created by team members.
Final Door Render Scene 01

Final Door Render Scene 02

Final Door Render Scene 03

Final Door Render Scene 04

Starting area

Bridge Walkway & Colosseum for a final boss fight

Final bridges to get to the final door

Final door area and bridges

Concepted Image

Sunday, 10 March 2013

Steam Train Concept in 3 LOD's

Final Train Render 

Carriages Diffuse Map

Train Diffuse Map


Wheels Diffuse Map

Train in environment render 01

Train in environment render 02

Train in environment render 03

Train LOD 01

Train LOD 02

Train LOD 03

Train High Res Render 01

Train High Res Render 02

Train High Res Render 03

Train Concept
Steam Train Concept Art

This project involved creating a western/steampunk styled model. I decided to create a train made out of wood and bronze.