For this character design summative i designed a character to a druid / natural warrior theme. I decided on creating a female character and after developing the orthographics and basic shape, i created twelve concepts of attire. From the twelve, I took what I thought were the strongest designs and refined them down to two. Then from the two, I created a final design for my character and moved into posing her. Once posed i developed on the shape and form of the body before bringing it into a 3d form.
Character Thumbnails
Chosen 4 and developed into 2
Refined the chosen two into a final design
Pose exploration and posed character
Developed Pose of the character
Final Image of the character
LOD 1 Game Engine Render
LOD 2 Game Engine Render
LOD 3 Game Engine Render
3 LOD's in Game Engine
Character Diffuse Map
LOD's Occlusion Render
LOD's Wireframe Render
High Res Occlusion Render
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